I-EDG iphumelele isihloko senethiwekhi yonke ebilayo, i-E-Sports ayiqaqambi nje.

Kule mpelaveki, kukho izinto ezimbini kwisangqa sabahlobo.Enye kukupholisa kunye nekhephu emantla, kwaye okwesibini i-EDG iphumelele ubuntshatsheli.I-EDG yaseTshayina yoyisa i-DK yaseMzantsi Korea ngo’3-2 ukuphumelela ubuntshatsheli beLeague of Legends S11.
Ngokuhambelana nokhuphiswano lobuntshatsheli, imivumbo evela kumagumbi okuhlala eyunivesithi, kunye nezilogeni ezimanyeneyo zokuchwayita kumdlalo ophilayo …… Le miboniso idlamkileyo yasasazeka ukusuka kwimidiya yoluntu ukuya kwihlabathi langaphandle, ukuze abantu bangakwazi ukuzibamba kodwa babukele umdlalo.Isiyunguma.Imboni ye-E-Sports ayisekho nje "ukudlala imidlalo" njengoko uluntu luyibona, kodwa ikhule yaba ngumqondiso okhethekileyo wenkcubeko kwiingqondo zolutsha emva kokungaqondwa kakuhle kwasekuqaleni.
Isihloko esishushu phezulu kwesikrini kunye nemali yebhaso elinengeniso kwakhona yajika ingqalelo yabantu kwitalente ye-E-Sports.Ingxelo enesihloko esithi “2021 Big Data Report on Employment of High-End Talent in E-Sports” ibonisa ukuba ukususela ngoJanuwari ukuya kuAgasti 2021, umndilili womvuzo wonyaka wetalente ephakathi ukuya kwisiphelo esiphezulu kwi-E-Sports yayiyi-216,000 yeedola, okwesibini kuphela ishishini lezemali, elaziwa ngemivuzo ephezulu (233,800) yeyuan).Nangona kunjalo, uninzi lweetalente ze-E-Sports ngaphandle kwesangqa ngabadlali abakwinqanaba eliphezulu le-E-Sports, abo iibhonasi zabo kunye ne-aura zihlala zisebenza njengeleyibhile yokuqala apho abantu baqaphela ii-E-Sports practitioner.Ngaphandle kwabadlali abaphezulu, ngaba imivuzo eqhelekileyo yabasebenzi be-E-Sports iphezulu kwaye yintoni imeko yabo yokuphila?Kuthekani ngebhetshi yokuqala yabatya oononkala emva kokuba i-E-Sports yokuqala ithweswe izidanga?
Idatha ibonisa ukuba ingeniso yeshishini lomdlalo waseTshayina iya kufikelela kwi-yuan eyi-278,6 yezigidigidi ngo-2020, kwaye ingeniso yaphesheya iya kudlula i-100 yezigidigidi okokuqala.Iitalente ze-E-Sports zifunwa kakhulu.Iikholeji ezininzi kunye neeyunivesithi zivule ii-majors ezinxulumene ne-E-Sports.NgoSeptemba 2016, i-Ofisi yoMphathiswa weMfundo yakhupha isaziso, efuna ukuba iiyunivesithi zongeze "i-E-Sports ezemidlalo kunye nolawulo" kwimisitho yezemidlalo.
Iqela lokuqala labafundi abaphumelele kwi-E-Sports baphumelele kulo nyaka.Kuyaqondwa ukuba uninzi lwabo "aluyi kuzikhathaza malunga nokuba luya phi".NgoJuni kulo nyaka, i-E-Sports yokuqala yokuqala iphumelele kwiKholeji yeMedia yaseNanjing, kwaye ukuza kuthi ga ngoku izinga lengqesho lifikelele kuma-94.5%.I-62% yabafundi babandakanyeka kwimisebenzi enxulumene ne-E-Sports, kubandakanywa iiklabhu ze-E-Sports, iinkampani zemveliso yemidlalo, iinkampani zokusebenza kwemisitho, njl.

entsha01


Ixesha lokuposa: Aug-08-2021
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